From Runes of Magic Wiki - The Runes of Magic
Sol.animation.Move = function(addonName, frame, moveToX, moveToY, fps, time, onUpdateFnName)
Animates a movement of a frame.
Note: This uses Sol.timers.ScheduleTimer. Please see the notes for that
function as they pertain to this one, as well.
Parameters:
+ addonName - Your addon's name
+ frame - Frame to fade
+ moveToX - The x position to gradually move toward. Defaults to 0
+ moveToY - The y position to gradually change toward. Defaults to 0
+ fps - How many frames per second to use for the animation
Defaults to Sol.constants.DEFAULT_FPS
+ time - How much time to take for the animation
Defaults to Sol.constants.DEFAULT_ANIMATION_TIME
+ onUpdateFnName - The name of the OnUpdate handler to use (optional)
Defaults to <addonName>_OnUpdate
Returns:
+ true if the animation was setup successfully; else false
Post:
+ The frame will gradually move toward the specified position