Scout/Skills

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Image:Scout_Icon.png



Scout skills can be divided into three main categories; powerful ranged abilities, melee abilities that confer powerful debuffs upon opponents, and skills that increase their overall stats, either passively or as cooldowns.

Scout Elite Skills inherit their themes from their secondary class but do not significantly change a Scout/XXXX's playstyle excepting perhaps the Scout / Warrior.

Image:Classicon_ranger.png Scout general skills

Icon Skill Name LvL Focus/ammunition consumption Cast Time Range Cooldown Skill Effect
Image:Skill ran1-3.png Bow Training 1 N/A Passive N/A N/A Can equip bows and crossbows.
Image:Skill ran1-2.png Shot 1 Requires 1 ammunition Instant 220 N/A Fires one shot at the target causing ( 70%...182.5%...331% ) (+4.5% per upgrade) ranged weapon DPS.
Vampire Arrows 4 20 Instant 200 10.0 seconds Inflicts ( 23.5...131...272.9 ) (+4.3 per upgrade) points of damage and additionally draws 16.0 (+8.0 per upgrade) HP every 2 seconds for 10.0 seconds.
Image:Skill ran1-1.png Joint Blow 8 15 Instant 50 None Causes ( 16.4...98.9...207.8 ) (+3.3 per upgrade) points of physical damage and Slows the target by 40% for ( 4%...6.5%...9.8% ) (+0.1 seconds per upgrade) seconds.
Image:Skill ran9-1.png Blood Arrow 12 None Instant Self None For 60 seconds, every 2 seconds your HP are reduced by ( 3%...5.5%...8.8% ) (+0.1% per upgrade) and the physical attack of your ranged weapons is increased by ( 10%...22.5%...39% ) (+0.5% per upgrade). (Right click the Buff icon to stop effect.)
Image:Skill ran6-1.png Throat Attack 16 15 Instant 50 12.0 seconds Causes ( 16.4...98.9...207.8 ) (+3.3 per upgrade) physical damage and interrupts the target's spell casting. (If the target's used skill has no cooldown, all skills will enter a cooldown time of 3 seconds.)
Image:skill_ran18-2.png Wrist Attack 20 35 Instant 50 30.0 seconds Damage dealt by the target is decreased by 30.0% for 5.0 seconds.
Image:skill_war1-2.png Swiftness 24 N/A Passive N/A N/A Dexterity increases by ( 10...35...68 ) (+1.0 per upgrade) points.
Image:skill_ran15-2.png Speed Shooting Mastery 28 N/A Passive N/A N/A The speed of bows and crossbows is increased by ( 10%...22.5%...39% ) (+0.5% per upgrade).



Image:Classicon_ranger.png Scout class-specific skills

Icon Skill Name LvL Focus/ammunition consumption Cast Time Range Cooldown Skill Effect
Image:Skill ran mentalarrow.png Arrow of Essence 1 None Instant Self 300.0 seconds Enhances ranged weapon damage by 20.0% and raises attack speed by 15.0% for 15.0 seconds.
Image:Skill ran new35-7.png Autoshot 1 Requires 1 ammunition Instant 180 3 seconds Fires a shot at the target inflicting ranged weapon damage. (Afterwards Autoshot modus will be active.)
Image:skill_ran3-3.png Wind Arrows 2 15 Instant 225 None Quick shot at the target, causing ( 70%...175%...313.6% ) (+4.2% per upgrade) ranged weapon DPS.
Image:Skill ran15-2.png Ranged Weapon Mastery 6 N/A Passive N/A N/A Bow and crossbow accuracy is increased by ( 3%...10.5%...20.4% ) (+0.3% per upgrade), and damage is increased by 3.0% (+0.3% per upgrade).
Image:skill_ran15-1.png Frost Arrow 10 20 Instant Self None While the effect lasts, all Wind Arrow shots will have a chance to add a Frost effect. This buff lasts for 10 minutes.
Image:skill_ran12-2.png Mana Drain Shot 12 20 Instant 180 10.0 seconds Within 10 seconds, target will lose ( 8...68...147.2 ) (+2.4 per upgrade) points of mana every second.
Lasso 14 35 1 second 150 None Throw a lasso, Rooting the enemy for ( 10...20...33.2 ) (+0.4 per upgrade) seconds. The effect will disappear if target is further attacked.
Piercing Arrow 18 Requires 2 ammunition Instant 220 8.0 seconds Fires one shot at target, and all enemies in a straight line behind the target will receive ( 65%...162.5%...291.2% ) (+3.9% per level) ranged weapon DPS plus ( 20...95...194 ) (+3.0 per upgrade) damage.
Eagle Eyes 20 N/A Passive N/A N/A Your chance to deal critical damage is permanently increased by ( 25...122.5...251.2 ) (+3.9 per upgrade).
Image:Skill ran1-1.png Cripple Joint 20 N/A Passive N/A N/A Adds a 55% chance to your Joint Blow to Root the target for 5 seconds.
Snipe 22 Requires 1 ammunition 4.0 seconds 240 15.0 seconds Increases your range by 60 and deals ( 200%...450%...780% ) (+10.0% per upgrade) ranged weapon DPS plus ( 100...350...680 ) (+10.0 per upgrade) damage. (Will be interrupted as soon as damage is taken.)
Image:Skill ran51-2.png Detection 26 9 Instant Self None While the skill lasts the caster can detect nearby hidden enemies. (This skill costs 5 focus points every three seconds. Status disappears once focus reaches 0.)
Image:Skill ran3-1.png Combo Shot 30 Requires 3 ammunition Instant 180 8.0 seconds Fires triple shots at the target causing ( 60%...150%...268.8% ) (+3.6% per upgrade) ranged weapon DPS. (Will be interrupted as soon as damage is taken.)
Image:skill_ran12-1.png Neck Strike 34 30 Instant 50 30.0 seconds Target is Stunned for 6.0 seconds. Effect disappears if the target takes damage.
Image:Skill ran27-1.png Reflected Shot 36 Requires 1 ammunition 3.0 seconds 180 10.0 seconds Causes ( 65%...162.5%...291.2% ) (+3.9% per upgrade) ranged weapon DPS. Shot will deflect 2 times to other targets within range. Damage decreases by half each time.
Image:Skill ran48-2.png Concentration 38 None Instant Self 360.0 seconds For ( 30...67.5...117 ) (+1.5 per upgrade) seconds, focus regeneration speed is increased by 100.0%.
Image:Skill ran54-1.png Target Area 40 None Instant Self None While the effect lasts, your accuracy is increased by ( 1%...6%...12.6% ) (+0.2% per upgrade) and the chance to do critical damage is increased by ( 5%...30%...63% ) (+1.0 per upgrade. (This skill costs 3 focus points per second. Effect disappears once focus reaches 0.)
Image:Skill ran72-1.png Serenity 42 None Instant Self 480.0 seconds Resets cooldown for all non-class specific skills.




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