From Runes of Magic Wiki - The Runes of Magic
Most Rogue Elite Skills focus on increasing damage output but are fairly eclectic in terms of actual utility.
Rogue / Druid
(Druid/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Hysteric Vengeance
| 15
| 50 mana
| Instant
| 20 seconds
| Self
| If you are hit by physical attacks in the next 300.0 seconds, you have a change to increase your physical critical attack rate by 5 for 15 seconds. (This effect can only be used once every 20.0 seconds.)
| 3.5 critical per level
|
| Poisonous Antibodies
| 20
| N/A
| Passive
| N/A
| N/A
| Makes it so you cannot be affected by poison for 5 seconds after you successfully use Antidote.
| No
|
| Poison Shroud
| 25
| 70 MP, 1 Poison Bottle
| 1 Second
| 15 Seconds
| 150
| Poison Shroud inflicts 25.0 points of poison damage every 2 seconds on most targets within a range of 70 for 8.0 seconds. (Consumes one poison bottle.)
| +6 points of poison damage, +7MP cost per upgrade
|
| Killin' Time
| 30
| 45 energy
| Instant
| 60 Seconds
| N/A
| Increases the critical physical hit rate of your next 4 attacks by 10...90* points and critical damage by 10...90%** for 15 seconds. (This effect continues until expended or time runs out.)
| +1.6*, +1.6%**
|
| Crippling Poison
| 35
| 45 energy, 1 Poison Bottle
| Instant
| 60 Seconds
| Self
| You learn a new poison. For 600 seconds normal attacks may Poison the target, reducing its magical defense by 12% for 10 seconds. (This effect can only be triggered once every 30 seconds.)
| None
|
| Slaughter Blessing
| 40
| 25 mana
| Instant
| 60 Seconds
| N/A
| Instantly restores 30...510* HP to you and your party members, and also increases attack power and magical power by 5% for 15 seconds.
| +9.6*
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| 45
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| 50
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Rogue / Knight
Rogue / Knights gain a host of self buffs, increasing the damage of Disarmament (Armor Breaker), temporary immunity vs. Poison (Poison Protection), a physical damage buff (Lion's Protection), an anti-magic PVP cooldown (Holy Light Protection), and a cooldown that grants party members temporary immunity to fear (Courageous Guard).
(Knight/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Armor Breaker
| 15
| N/A
| Passive
| N/A
| N/A
| Disarmament causes 20% more damage.
| No
|
| Poison Protection
| 20
| 30 mana
| Instant
| 120.0 seconds
| Self
| When activated, this will protect you from getting Poisoned for the next 20.0 (+1.0 per upgrade) seconds.
| +1.0 seconds per upgrade
|
| Lion's Protection
| 25
| 30 mana
| Instant
| None
| Self
| You feel strong like a lion! Your physical attacks are increased by 1.0% (+0.18% per upgrade) for 600.0 seconds.
| +0.18% physical attack per upgrade
|
| Holy Light Protection
| 30
| 30 mana(+3.0 perupgrade)
| Instant
| 120.0 seconds
| Self
| Lowers magical damage you suffer by 1.0% (+1.0% per upgrade) and prevents Root or Slow effects for the next 10.0 seconds.
| -1.0% damage and +3 mana per upgrade
|
| Courageous Guard
| 35
| 100 mana
| Instant
| 3 Minutes
| Party
| Protects up to 5 party members in a range of 100 from fear for 8.0 seconds.
| No
|
| Power of the Lion
| 40
| None
| Instant
| 15 seconds
| Self
| While you are under Lion's Protection, you can turn it into Power of the Lion to instantly raise your HP by 30 points. However, for 15 seconds afterwards you cannot use Lion's Protection.(Healbonus also applies)
| +4.5 HP per level
|
| Searing Light
| 45
| 40 mana
| Instant
| ?
| Self
| Causes your normal attacks to deal additional 80 Light damage for 300 seconds. Also, when you hit your target it may increase your critical hit rate by ?? for 8 seconds.
| 12 light damage and +? crit rate per level
|
| Reckless Warrior
| 50
| N/A
| Passive
| N/A
| N/A
| Whenever you use Low Blow or Blind Spot, there is a chance that it will boost your physical attack. Effective for 8 seconds. (This effect can only be triggered once in a 20-second period.)
| ?
|
Rogue / Mage
Rogue / Mages focus on deploying magical traps that Poison (Poisonous Trap), explode (Explosion Trap), or Root (Paralysing Trap), get a ranged dispel (Magic Breaker), and a damage over time that reduces casting speed (Poison Flame).
(Mage/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Poisonous Trap
| 15
| 30 mana
| Instant
| 10.0 seconds
| Self
| Creates a trap that Poisons anyone who triggers it causing 10.0 (+2.0 per upgrade) points of damage every 2 seconds for 10.0 seconds. (Can only place one trap at the same time.)
| +2.0 damage per upgrade
|
| Explosion Trap
| 20
| 30 mana(+3.0 perupgrade)
| Instant
| 10.0 seconds
| Self
| Places a trap that explodes when someone triggers it causing 60.0 (+24.0 per upgrade) points of explosion damage. (Can only place one trap at the same time.)
| +24.0 damage and +3.0 mana per upgrade
|
| Paralysing Trap
| 25
| 20 mana
| Instant
| 20.0 seconds
| 0
| Places a magic trap that Roots anybody who triggers it for 10.0 seconds. (Can only place one trap at the same time. Root effect is removed when attacked.)
| No
|
| Magic Breaker
| 30
| 200 mana
| Instant
| 60.0 seconds
| 150
| Removes a beneficial effect from target.
| No
|
| Poison Flame
| 35
| 25 energy
| Instant
| 12.0 seconds
| 50
| Fills the target with poisonous flames that cause 20.0 (+7.2 per upgrade) poison damage every 2 seconds and lower spell casting speed by 5.0% (+0.6% per upgrade) for 6.0 seconds (Requires Poisonous state.)
| 7.2 damage and casting speed -0.6% per upgrade
|
| Enhanced Paralysis
| 40
| N/A
| Passive
| N/A
| N/A
| All targets affected by your Paralyzing Trap stay Paralyzed even when attacked. But the effect doesn't last long.
| No
|
| Create Opportunity
| 45
| 45 energy
| instant
| 60 seconds
| ?
| Increases the damage of the next 3 physical attacks on your target by 20 points for 15 seconds and may also Stun your target for 2 seconds. This effect will last until the time is up or until you have used it for the full number of times.
| 2.6 damage per level
|
| Protective Aura
| 50
| 30% max MP
| Instant
| 120 seconds
| Self
| When your HP has dropped to 30%, physical and magic damage taken will be decreased by 50%. However, your physical attack strength will decrease by 50% for 10.0 seconds.
| 2.5% per upgrade
|
Rogue / Priest
The Rogue / Priest combination has a varied elite skill set, giving a party-wide dodge buff (Quickness Aura), an increase in Wound Attack's chance to crit (Wound Tear), the ability to use Sneak Attack when in combat (Shadow Walker), a cooldown making the rogue immune to fear effects for a short time (Fearless, and a powerful strike with a slowing component (Kick).
(Priest/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Quickness Aura
| 15
| 30 Mana(+3.0 perupgrade)
| Instant
| None
| Party
| You and your party members' dodge rate raises by 2.0% (+0.2% per upgrade) for 600 seconds.
| +0.25% dodge and +3 mana per upgrade
|
| Wound Tear
| 20
| N/A
| Passive
| N/A
| N/A
| Raises your Wound Attack's chance for critical hits by 30.
| No
|
| Shadow Walker
| 25
| N/A
| Passive
| N/A
| N/A
| You can use Sneak Attack during battle. The energy cost is reduced by 10, but the cooldown is increased by 10 seconds.
| No
|
| Fearless
| 30
| 40 mana
| Instant
| 60 seconds
| 50
| Immune to Fear effect for the next 20.0 seconds.
| No
|
| Kick
| 35
| 20 energy
| Instant
| 15.0 seconds
| 50
| Kicks the target's shinbone causing 80.0% (+4.8% per upgrade) main hand weapon's DPS. Due to great pain the target's movement speed is lowered by 10.0% (+0.8% per upgrade) for 5 seconds.
| +4.8% damage and -0.8% for movement speed per upgrade
|
| Slowing Poison
| 40
| 1 Poison Bottle
| 1 second
| 30 seconds
| Self
| You learn a new poison. For 600 seconds normal attacks may Poison the target, reducing it's attack speed by 30% for 8 seconds. (Can only be used once every 30 seconds.)
| No
|
| Sinister Methods
| 45
| Passive
| N/A
| 20 seconds
| N/A
| Using Low Blow or Blind Spot may increase your critical hit rate for 10 seconds. (Can be used only once every 20 seconds.)
| No
|
| Mana Surge
| 50
| N/A
| Passive
| N/A
| N/A
| Magic Barrier will recover HP whenever you receive physical attack. (This effect cannot be triggered more than once every 15 seconds.)
| ?
|
Rogue / Scout
Rogue / Scouts lean toward critical hits and buffs to the Scout aspect, including an increase in Shot's chance to critically hit (Deadly Shot), a silence component to Throat Attack (Slit Throat), a cooldown generating energy from successful normal attacks (Energy Thief), a self-buff increasing the chance to crit and damage done by crits (Combat Master), and a cooldown that absorbs one physical attack (Substitute).
(Scout/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Deadly Shot
| 15
| N/A
| Passive
| N/A
| N/A
| Raises your Shot's chance to deal critical hits by 30.
| No
|
| Slit Throat
| 20
| N/A
| Passive
| N/A
| N/A
| Your Throat Attack now also Silences the target for 4 seconds.
| No
|
| Energy Thief
| 25
| 20 concentration
| Instant
| 120.0 seconds
| Self
| Every normal attack restores 20 points of energy. This effect will last 15 seconds.
| No
|
| Battle Master
| 30
| 30 concentration
| Instant
| None
| Self
| Raises your chance to deal critical hits by 1 (+0.2 per upgrade) and enhances critical damage by 5.0% (+1.0% per upgrade) for 600 seconds.
| +0.2 crit rate and +1.0% crit damage per upgrade
|
| Substitute
| 35
| 30 concentration
| Instant
| 60.0 seconds
| Self
| Conjures a substitute for you for 20.0 seconds to take 1 physical attacks for you.
| No
|
| Tongue Poison
| 40
| 1 Poison Bottle
| 1 second
| 30 seconds
| None
| You learn a new poison. For 600 seconds normal attacks may Poison the target, extending the casting time of his spells by 35% for 8 seconds. (Can only be used once every 30 seconds.)
| No
|
| Coerce
| 45
| Passive
| N/A
| N/A
| N/A
| The energy cost for using Low Blow is reduced by 5. When your target's HP drops below 30%, using Low Blow on your target will increase the damage of your physical attack by 2%.
| +0.36% attack per level
|
| Wraith Attack
| 50
| N/A
| Passive
| N/A
| N/A
| Your Shadowstab will damage 2 targets at once. However, damage done to the second target will be half.
| No
|
Rogue / Warden
(Warden/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Weak Point Strike
| 15
| 30 mana
| Instant
| 4.0 seconds
| 50
| Inflicts 45.0% main hand weapon DPS. This skill may cause the target's weak point to suffer a powerful attack, suffering 90.0% main hand weapon DPS.
| +2.7% and 5.4% per level
|
| Hidden Master
| 20
| N/A
| Passive
| N/A
| N/A
| Reduces the physical and magical damage you suffer when attacked while in Hide status.
| No
|
| Bloodthirsty Blade
| 25
| 30 mana
| Instant
| None
| Range 50
| Causes 0.7...2.8% main hand weapon DPS. Successful attacks have a chance to increase your critical hit rate by 8...72 for 12 seconds. (This effect can only be triggered once every 20 seconds.)
| Variable
|
| Crazed Creed
| 30
| N/A
| Passive
| N/A
| N/A
| Permanently raises your critical damage by 1...10%*.
| Variable
|
| Emotional Obstruction
| 35
| 30 energy
| Instant
| 90 Seconds
| Range 150
| Sends out a purple fog that reduces the target's done magical damage by 5...50%* for 1...8** seconds.
| Variable
|
| Hidden Master
| 40
| N/A
| Passive
| N/A
| N/A
| Increases the damage of Power of the Wood Spirit. A successful hit can increase your and your party members' magical damage and weapon damage.
| None
|
| Wound Patch
| 45
| 50 Energy
| N/A
| N/A
| Instant
| When you suffer physical or magic attacks, you may recover 30...165...300 HP for 600.0 seconds, but you will also consume 20...70...130 mana. (This effect can only be triggered once every 30.0 seconds.)
| +5.4 HP recovered and +2 mana consumed per level.
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| Phantom Blade
| 50
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| Using this move to strike an enemy summons forth nature's allies to inflict further damage.
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Rogue / Warrior
Rogue / Warriors benefit from a Slow effect added to Throw (Throwing Mastery), an increase in damage done by one-handed axes (One-Hand Axe Mastery), a buff to Whirlwind (Whirlwind Mastery), an effect reducing the effectiveness of heals by a target (Death's Touch), and a skill that causes melee damage in addition to causing Shadowstab and Slash's bleed effects to cause additional poison damage (Poisonous Infection).
(Warrior/Rogue)
| Icon | Skill Name | Lvl | Consume | Cast Time | Cooldown | Range | Skill Effect | Upgradeable
|
| Throwing Mastery
| 15
| N/A
| Passive
| N/A
| N/A
| Your Throw can now Slow the target for 5 seconds.
| No
|
| One-Hand Axe Mastery
| 20
| N/A
| Passive
| N/A
| N/A
| One-hand axe damage increases by 5.0% (+1.0% per upgrade).
| +1.0% damage per upgrade
|
| Whirlwind Mastery
| 25
| N/A
| Passive
| N/A
| N/A
| Reduces the cost of Whirlwind by 20 rage and decreases cooldown by 20 seconds.
| No
|
| Death's Touch
| 30
| 20 rage
| Instant
| 10.0 seconds
| 50
| For 2.0 (+0.2 per upgrade) seconds, the heals 2.0% (+1.0% per upgrade) less effective.
| +0.2 seconds and -1.0% healing per upgrade
|
| Poisonous Infection
| 35
| 20 rage
| Instant
| 15.0 seconds
| 50
| While Poisonous, each Bleed caused by Shadowstab or Slash can poison the target, which will inflict 12 (+4.1 per upgrade) poison damage every 2 seconds. Additionally 80.0% (+6.0% per upgrade) main hand weapon DPS is dealt to the target.
| +4.1 poison damage and +6.0% weapon DPS per upgrade
|
| Poison Spray
| 40
| 15 rage
| Instant
| None
| 50
| Can be used when the target is infected by poison to spread the poison to nearby targets. Range of area effect is not known.
| No
|
| Decay
| 45
| 30 energy
| Instant
| 4 seconds
| 50
| Can be used when Poisonous. It causes 80% main weapon DPS and has the chance to make your next attack critical with critical damage increased by 1%. Effective for 8 seconds.
| 4% DPS and 0.2% critical per level
|
| Reclaim Energy
| 50
| N/A
| Passive
| N/A
| N/A
| When you use Shadowstab, there is a chance of recovering energy. When you use Poisonous Infection, there is a chance that your rage will increase.
| ?
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