From Runes of Magic Wiki - The Runes of Magic
Mage skills can largely be divided into three types; fire spells, which focus exclusively on dealing damage; wind spells, which deal damage in addition to a host of other utilitarian effects, largely dependant upon the Charged state; and a collection of other skills that increase the Mage's power through buff effects, favoring neither school of magic.
Mage Elite Skills focus on adding other schools of damage into the Mage's repertoire, though some are more devoted to enhancing the flavor of the basic mage.
Mage General
| Icon
| Skill Name
| Lvl
| Mana
| Range
| Cast Time
| Cooldown
| Skill Effect
|
| Fireball
| 4
| 30
| 225
| Instant
| 6 seconds
| Casts a fireball, causing ( 50...362.5...775 ) (+12.5 per upgrade) Fire damage.
|
| Lightning
| 8
| 20
| 150
| Instant
| 20 seconds
| A lightning strike inflicts ( 35.3...207.8...435.5 ) (+6.9 per level) Wind damage, Rooting the target for 3-12 (+0.21 per upgrade, players max 10) seconds.
|
| Wisdom
| 12
| N/A
| N/A
| Passive
| N/A
| Intelligence is permanently increased by ( 10...35...68 ) (+1.0 per upgrade) points.
|
| Intensification
| 16
| 10
| Self
| Instant
| 20.0 seconds
| Damage of the next offensive spell increases by ( 45...157.5...306 ) (+4.5 per upgrade) points. Effect lasts for 30.0 seconds.
|
| Silence
| 20
| 50
| 150
| Instant
| 24.0 seconds
| Silences the target for 4-10 (max 50 lvl, players max 5) seconds.
|
| Fire Ward
| 24
| 120
| Party
| Instant
| None
| Increase the party's Fire resistance by ( 10...60...126 ) (+2.0 per upgrade) points for 10 minutes.
|
Mage Class-Specific
| Icon
| Skill Name
| Lvl
| Mana
| Range
| Cast Time
| Cooldown
| Skill Effect
|
| Elemental Catalysis
| 1
| None
| Self
| Instant
| 300.0 seconds
| For 20.0 seconds magical damage is enhanced by 20.0% and every 2 seconds 2.0% Mana is regained.
|
| Flame
| 1
| 20
| 225
| 3.0 seconds
| None
| Launches a searing fireball, which deals ( 70...595...1288 ) (+21.0 per upgrade) points of Fire damage.
|
| Electrostatic Charge
| 2
| 75
| Self
| Instant
| 20.0 seconds
| Absorbs up to ( 40...440...968 ) (+16.0 per upgrade) points of direct damage from enemies for 60.0 seconds.
|
| Plasma Arrow
| 2
| 15
| 200
| 2.0 seconds
| None
| Causes ( 40...340...736 ) (+12.0 per upgrade) points of Wind damage and puts you in Charged state which in turn increases the chance to inflict critical damage with magical attacks by ( 2...19.5...42.6 ) (+0.7 per skill level).
|
| Eruption
| 8
| N/A
| N/A
| Passive
| N/A
| Fireball and Flame have a chance to explode and cause additional Fire damage.
|
| Electric Bolt
| 10
| 30
| 200
| 1.0 second
| None
| Inflicts ( 10...72.5...155 ) (+2.5 per upgrade) Wind damage, and afterwards ( 8...88...193.6 ) (+3.2 per upgrade) every 2 seconds for a total of 12.0 seconds.
|
| Discharge
| 10
| 40
| Self
| Instant
| 15.0 seconds
| Inflicts ( 55...400...855.4 ) (+13.8 per upgrade) Wind damage to targets within range and a Stun for 5.0 seconds.
|
| Meteor Shower
| 14
| 35
| 150
| Instant
| None
| Conjures a meteor shower which causes 5 hits with ( 40...210...434.4 ) (+6.8 per upgrade) points of magical damage.
|
| Electric Explosion
| 16
| 10
| 200
| 2.0 seconds
| None
| Causes ( 50...425...920 ) (+15.0 per upgrade) points of Wind damage to the target. (Requires you to be Charged)
|
| Phoenix
| 18
| 40
| 120
| Instant
| 10.0 seconds
| Summon a phoenix that causes ( 55...400...855.4 ) (+13.8 per upgrade) Fire damage to targets in its path. Effective up to a range of 120.
|
| Electric Compression
| 20
| None
| Self
| Instant
| None
| When used in Charged state, the force of thunder and lightning is stored deep within you and allows for the use of Static Field.
|
| Static Field
| 20
| 20
| 150
| 1.0 seconds
| None
| You use the power of thunder and lightning to attack your opponent, Rooting him for ( 10...20...33.2 ) (+0.4 per upgrade) seconds. (Effects will be removed if attacked)
|
| Wind Knowledge
| 22
| N/A
| N/A
| Passive
| N/A
| Increases resistance to wind by ( 2...12...25.2 ) (+0.4 per upgrade), and increases Wind Damage by ( 5%...30%...63% ) (+1.0% per upgrade). (max 50 lvl)
|
| Fire Knowledge
| 22
| N/A
| N/A
| Passive
| N/A
| Increases resistance to fire by ( 2...12...25.2 ) (+0.4 per upgrade), and increases Fire Damage by ( 5%...30%...63% ) (+1.0% per upgrade). (max 50 lvl)
|
| Purgatory Fire
| 26
| 35
| 50
| Instant
| None
| Summons purgatory fire, causing ( 45...327.5...700.4 ) (+11.3 per upgrade) points of Fire damage to targets within a range of 50.
|
| Energy Influx
| 28
| 45
| Self
| Instant
| 120.0 seconds
| The chance to inflict critical damage with magic attacks is increased by ( 10...85...184 ) (+3 per upgrade) for ( 30...67.5...117 ) (+1.5 per upgrade) seconds.
|
| Energy Well
| 30
| None
| Self
| Instant
| 120.0 seconds
| Mana cost for all skills are reduced by ( 10%...22.5%...39% ) (+0.5% per upgrade) for 50.0 seconds.
|
| Elemental Weakness
| 32
| 50
| 250
| Instant
| None
| Decrease all the target's resistances by ( 30...180...378 ) (+6.0 per upgrade) points for 30.0 seconds.
|
| Thunderstorm
| 34 Requires Lightning +15
| 50
| 180
| Instant
| None
| Summon a thunderstorm that inflicts 3 times ( 40...290...620 ) (+10.0 per upgrade) Wind damage targets within range with an additional Slowdown in movement and attacks for 5.0 seconds.
|
External links
Mage skills at romdata